Setting up a Group account.
What you need to know
Requesting your Account
1) To become a group administrator, you must first create an account with Ready. Once your account is established, visit:
2) From there, log in under your account name.
3) Once logged in, you should see an option to request an educator account:
4) Click “Get Educator account”.
5) Finally: email email@example.com stating a request was made and yourhandle name (Ready account name). From there, we will approve your request and email you a confirmation that your status has been changed to Ready groups admin.
Setting-up your Page
1) Once approved, when you log into makers.getready.io you will see a new menu option on the top right of the screen, which includes “groups”:
2) Clicking groups will open the groups admin tool under your control.
3) You should see a banner area like this:
4) This is the administrative home page for your group. Here you can change the name of the group, and the group’s tag line. These will be visible in the public page of your group if you chose to make it public. You can edit the group avatar and banner as well.
1) Clicking members opens the members admin page. Here you can add or remove members to your group.
2) You add new members by simply entering their handle. Initially it appears blank, but as you add members, it begins to look like this:
One best practice is to use a naming convention for your pupils that you’ll easily remember, such as a combination of first initial, last name, and school / camp name. You can also associate all the accounts with one email address, such as your own, making individual password recovery much easier, or else associate with each student’s email address.
KEEP IN MIND:
As this is early software there is no implementation of an approval process for the user being added to your group: you can add anyone without permission, so long as you know their Ready handle. In the future, adding a new member will trigger an automatic email to that user’s account. They will need to “approve” the request to be added to your group. For now, you are trusted to add members on your own without their permission. Remember: if the account does not exist yet, it cannot be added! So please have the students in your group create accounts prior to this (or else you can create them all manually, and then add them).
Once members are associated with your group, you can see a “firehose” of their projects from most recent to oldest, like this:
Under each project tile, the “feature” option allows you to denote that project as a “featured project”. It will now appear in the “Featured” page for your group. You can “un-feature” a project once “featured” by clicking on the “un-feature” link as illustrated in the featured project “Cool craft” above.
Clicking on a member name, such as theodore, will bring you to a list of that user’s Ready projects from most recent to oldest.
1) Once featured, projects appear in the “Featured” tab, like this:
2) To remove a project from the Featured tab, you must revisit “Projects” area and “un-feature” the project from there. In the future, you will be able to:
3) Manually organize the order of the featured projects (currently most recently updated appears first by default).
Un-feature projects from the Featured page.
-- DISPLAYING YOUR FEATURED PROJECTS --
By default, the featured page is not public. If you want the world to see your group’s featured projects, select settings and check “Is public” as illustrated here:
4) Go to the settings tool will expose the public URL of your group.
IN THE FUTURE:
-The public group URL will be human readable, with the admin able to customize the featured page URL.
-There will be another option: “Public to my group only”. This will allow the group page to be only visible to members of the group but not the world.
NOTE: As a group admin you can upload two types of artwork to Ready:
-- Images: what would be dragged onto the canvas.
-- Backgrounds: artwork that appears in the background layer of your scene.
1) To upload a new asset, select the “assets” area and click “Upload New”, as here:
2) Once “upload new” is clicked you are brought to the asset uploading page:
3) Then just select the image from your computer and give it a name, category and specify if its an image or background. Read our tips to see what type of files work.
---- Asset Name ----
You can name the asset whatever you want. Generally, favor short descriptive names and avoid putting in unnecessary punctuation marks. So “David’s box” is better than “Dav1d’s b0x!”.
Examples of names:
“$%#$% Word! word”
---- Choose File ----
Files should be of type PNG or JPG. While it may be possible to upload other file types, please don’t. We are not sure how the client apps will handle other file types.
---- Image Files ----
Image files are what are dragged to the canvas. While these can be of any size, we strongly recommend that they be formatted to be no larger that 250px on any axis. By sizing everything to be 250px on its largest axis, this creates relative uniformity between all the assets uploaded, and leads to a better building experience for the end user.
---- Background Files ----
Background files go in the backgrounds area of the app. They are always stretched to the aspect ratio of an iPad when added to a scene, which is 1024 pixels across and 768 pixels high. So, best practice is to upload background files that have been saved to be 1025 x 769 pixels (the extra pixel in each direction ensures a good fit).
---- Category ----
Please categorize your asset. The Ready app currently has default categories. You can only select one category per artwork uploaded, so think through what makes the most sense. Example categories include:
FINDING your Assets
1) When you log into Ready, your “personal assets” will appear under “This Device” in the picker window, like this:
MAKE SURE YOU LOOK IN "THIS DEVICE"
You have to scroll to find them since the search is not working.
Remember: they will not appear in the “Market” section, as the “Market” section contains globally available assets uploaded by the Ready Team.
You can then build with your uploaded asset, and change the name as with any other asset in the Ready editor.
CANT FIND THEM?
In many cases, the assets will not appear initially. To expedite the loading of the assets into your account do the following:
1) Log out of Ready in the app.
2) Quit the app.
3) Restart the app.
4) Log in.
5) “Create new” project.
6) In the picker, under “This Device” you should find your new assets.
Getting Assets to Your Group
1) Upload custom assets.
2) Go into Ready and add all the image assets to one project.
3) Title the project something obvious like “New Assets: Solar System Project.”
4) Feature the “New Assets: Solar System Project” on your group page.
5) Instruct your group members to “like” the project while logged into their personal accounts.
6) The project will now appear in their Ready app under “my likes”.
7) Then they remix the project and it appears in their personal account.
8) They save the remixed project.
9) This brings in all the assets, to their “My Device” tab, which can then be used in any project they make.
10) Repeat this process for each background image, as a project cannot contain more than one background image (but can contain many image assets).
The drawback of this system is that anyone can use your uploaded assets-- it cannot be limited to members of your group only. So for now, please upload assets you are comfortable having anyone in the world see and use.
THIS IS TEMPORARY:
In the future, the Ready API will contain a “groups” field. This will mean that assets uploaded to the group will automatically appear in “This Device” for all group members, removing the need for this “like” workflow.
Some Best Practices include:
1) Image assets should be in a transparent background, otherwise the background will appear with the asset. That’s not going to look good.
2) Nothing obscene: we won’t feature it.
3) Be copyright safe: if you don’t have the rights, and we get a takedown notice, we’ll delete the asset in question from our system or ask you for a replacement image (we can do this) and swap out the problematic asset for one that is copyright safe.
4) You can’t delete assets you’ve uploaded. If you ask us, we can do it for you. In the future, you’ll be able to administer assets you’ve uploaded..
A great free tool for basic asset editing is Pixlr.
Pixlr is free and works in the browser (flash-enabled). This is a great tool for students to use if they’re manipulating assets prior to your uploading them. In Pixlr, here’s a quick primer on the simplest way to prepare assets for Ready:
Save the assets you want to use in a folder on the computer.
Open Pixlr and click “open image from computer” to start editing an image.
Use the magic wand tool to select the background you want to remove. This is why images with solid color backgrounds are the easiest to manipulate:
Once the background is selected click Edit / Invert Selection.
This will shift the selection from the background to the image you want.
Copy the newly selected area (Command-C on mac).
Go to File / New
Select “Create image from clipboard” (what you copied).
Select “transparent”: this will remove any background area.
Leave the pixel size alone for now.
The checkerboard pattern behind the image indicates no background.
Select Image / Size.
Change the image to be 250px on the longest axis (in this case the 320px axis) and select “Constrain proportions”. This will adjust the other axis relative to 250px like this:
Now go ahead and do File / Save.
You can save the file as type PNG or JPG. We recommend PNG.