A - 005

[ easy ]  30 min

The Science of Neurons



In this activity we will build a model of neurons and their functions.



Learning outcome

  • Build a model of neurons and their functions.
  • Apply computational thinking to the task, by making the model interact with the user.
  • Apply two-dimensional physics to simulate the way neurons communicate.
  • Differentiate between objects in “classes” (grouped into a single family of object) versus objects outside of classes.
  • Apply basic mathematical principles of thresholds to stimulate, activate, and potentially exhaust, a muscular cell.
  • Apply basic game mechanics to make the scene engaging.
  • Personalize the scene with your own aesthetic, while conveying the core information.